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Game Audio Design
Resources for technique, philosophy and methodology pertaining to game audio design.
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Books
Sound Design
Orchestration
E-Books
The Complete Guide to Game Audio
by
Aaron Marks
ISBN: 9780240810744
Publication Date: 2008-10-28
Designing Sound
by
Andy Farnell
ISBN: 9780262014410
Publication Date: 2010-08-20
Electronic Music and Sound Design - Theory and Practice with Max and Msp - Volume 2
by
Alessandro Cipriani; Maurizio Giri
ISBN: 9788890548444
Publication Date: 2014-01-01
Exploring Sound Design for Interactive Media
by
Joseph Cancellaro
ISBN: 9781401881023
Publication Date: 2005-07-19
The Foley Grail
by
Vanessa Theme Ament
ISBN: 9780240811253
Publication Date: 2009-01-22
The Game Audio Tutorial
by
Richard Stevens; Dave Raybould
ISBN: 9780240817262
Publication Date: 2011-03-15
Game Sound
by
Karen Collins
ISBN: 9780262033787
Publication Date: 2008-08-08
Power Tools for Synthesizer Programming
by
Jim Aikin
ISBN: 9781480397941
Publication Date: 2015-02-01
Pro Tools 10 for Game Audio
by
Greg deBeer
ISBN: 9781133788843
Publication Date: 2012-01-23
Sound Play
by
William Cheng
ISBN: 9780199969968
Publication Date: 2014-04-03
Composing Music for Games
by
Chance Thomas
ISBN: 9781138021419
Publication Date: 2016-02-24
Music for New Media
by
Paul Hoffert (Illustrator); Jonathan Feist (Editor); Brenda Hoffer (Photographer)
ISBN: 0876390645
Publication Date: 2007-01-01
Writing Interactive Music for Video Games
by
Michael Sweet
ISBN: 9780321961587
Publication Date: 2014-09-22
Acoustic and MIDI Orchestration for the Contemporary Composer
by
Andrea Pejrolo; Richard DeRosa; Rich DeRosa
ISBN: 9780240520216
Publication Date: 2007-09-26
The Producer as Composer
by
Virgil Moorefield
ISBN: 9780262134576
Publication Date: 2005-12-01
Knowing the Score
by
David Morgan
ISBN: 9780380804825
Publication Date: 2000-12-05
From Score to Screen
by
Sonny Kompanek
ISBN: 0825673089
Publication Date: 2004-09-01
A Composer's Guide to Game Music (Online)
by
Winifred Phillips
ISBN: 9780262321341
Publication Date: 2014-02-14
Designing Sound (Online)
by
Andy Farnell
ISBN: 9780262288835
Publication Date: 2010-08-20
Online Resources
External Links
Creating an Interactive Audio Environment
Defining Adaptive Music
Design With Music In Mind: A Guide to Adaptive Audio for Game Designers
Eight essential ways to use sound in video games
GDC Talks on Audio Design in Games
GDC Vault for Audio
A guide to creating sound and music for mobile games
How to bring your game world to life with impactful sound design
IEZA: A Framework For Game Audio
The resolution of sound: Understanding retro game audio beyond the ‘8-bit’ horizon
Sound Concepting: Selling the Game, Creating its Auditory Style
Sound Design for Video Games: A Primer
Unpacking foley design in video games
The History of Adaptive Music in Video Games