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Game Art & Design

Online Library Resources

External Resources

Associations

Industry

Tutorials and Assets

Reference

In The Library

The LaSalle College Vancouver Library uses Library of Congress classification call numbers to organize the print and non-fiction media collection*. Game Design books are generally found in the call number ranges as follows:

GV 1221   Indoor games and amusements
GV 1469   Game guides, gaming history, game theory and sociological studies of video games
HM 851   Digital Media -- Social Aspects
N 7438.8   Digital art
NC 825   Video game characters
PN 1995   Motion pictures and video games
Q 335   Artificial Intelligence
QA 76   Game Architecture & Computer Programming. Nature of computers or how-to books for various software programs, programming, multimedia systems, textbooks, and guide for: C, C+, C++, PERL, Java, and PHP computer programs. Game design reference, information, how-to
T 385   2D Computer graphics, Mechanical drawing, information on rendering, texturing, and lighting, how-to guides on computer graphics, Photoshop
TR 897   Computer drawing & animation history & how-to guides, including software guides (e.g. 3D studio, Flash, Maya Character Studio), web animation, motion graphics.

*Documentary films and TV series are organized alphabetically by title

Books

Magazines

Search our EBSCO Journal Databases for articles:

Films